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Jeffrey Lee Message #66134, posted by Phlamethrower at 21:55, 31/5/2005, in reply to message #66133
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Well, it's writing stuff in the right places now, it just happens to be writing the wrong stuff :P
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Jeffrey Lee Message #66135, posted by Phlamethrower at 22:10, 31/5/2005, in reply to message #66134
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
For some reason it thinks it can overwrite cells which have already been filled :(
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Jeffrey Lee Message #66139, posted by Phlamethrower at 22:41, 31/5/2005, in reply to message #66135
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
*fixes some code to prepare for introduction of the backtracking stuff*

[edit]

And the overwriting stuff is fixed now. If you check for possible values of filled cells, it actually is possible to conclude that you can overwrite it with a new value :)

[Edited by Phlamethrower at 23:42, 31/5/2005]
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Jeffrey Lee Message #66140, posted by Phlamethrower at 22:52, 31/5/2005, in reply to message #66139
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Added some non-backtracking stuff, but it decided to cheat when the puzzle was almost complete and put the same number twice in the same grid :(
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Jeffrey Lee Message #66141, posted by Phlamethrower at 23:14, 31/5/2005, in reply to message #66140
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
/me hax it to fix what could be the bug, but side effect of the hax is decreased speed :(
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Jeffrey Lee Message #66142, posted by Phlamethrower at 23:17, 31/5/2005, in reply to message #66141
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Bah, got down to the two last spaces, at which point it bailed because it needed to backtrack :P
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Jeffrey Lee Message #66147, posted by Phlamethrower at 23:45, 31/5/2005, in reply to message #66142
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
/me bows down to the mastery that is stackstacks and the 'k' instruction

/me tests to make sure it works :|
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Jeffrey Lee Message #66148, posted by Phlamethrower at 23:54, 31/5/2005, in reply to message #66147
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Well, that bit works, but there's a bug in the bit next to it :(
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Jeffrey Lee Message #66149, posted by Phlamethrower at 00:00, 1/6/2005, in reply to message #66148
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
/me fixes and waits again...
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Jeffrey Lee Message #66150, posted by Phlamethrower at 00:15, 1/6/2005, in reply to message #66149
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
/me tries again...
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Jeffrey Lee Message #66151, posted by Phlamethrower at 00:34, 1/6/2005, in reply to message #66150
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
I think there's another bug in my interpreter :(
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Jeffrey Lee Message #66157, posted by Phlamethrower at 01:37, 1/6/2005, in reply to message #66151
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
OK, it should work this time :P

And luckily it wasn't an interpreter bug :)
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Jeffrey Lee Message #66158, posted by Phlamethrower at 01:40, 1/6/2005, in reply to message #66157
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Bah, there *is* an interpreter bug :P

Lukcily it's just in the status bar display.
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Jeffrey Lee Message #66159, posted by Phlamethrower at 01:52, 1/6/2005, in reply to message #66158
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
It's working, but it's slow :(
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Jeffrey Lee Message #66160, posted by Phlamethrower at 01:59, 1/6/2005, in reply to message #66159
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Huzzah! :)
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Jeffrey Lee Message #66161, posted by Phlamethrower at 02:12, 1/6/2005, in reply to message #66160
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
c0de! :)
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Jeffrey Lee Message #66162, posted by Phlamethrower at 02:14, 1/6/2005, in reply to message #66161
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Now who wants to write a version in Brainfuck? :P
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Tony Haines Message #66166, posted by Loris at 10:30, 1/6/2005, in reply to message #66161
madbanHa ha, me mine, mwahahahaha
Posts: 1025
c0de! :)
I'm impressed.
I haven't run it myself, I trust it works.
How many have you tested it on?
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Jeffrey Lee Message #66168, posted by Phlamethrower at 10:53, 1/6/2005, in reply to message #66166
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
c0de! :)
I'm impressed.
I haven't run it myself, I trust it works.
How many have you tested it on?
Just one :P

You'll need a funge-98 interpreter (*cough*) to run it.
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Jeffrey Lee Message #66169, posted by Phlamethrower at 11:22, 1/6/2005, in reply to message #66168
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Today's puzzle must be easier - it solves that one without backtracking :)
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Jeffrey Lee Message #66171, posted by Phlamethrower at 11:28, 1/6/2005, in reply to message #66169
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Bah, no-one seems to make 16 symbol puzzles :P
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Tony Haines Message #66173, posted by Loris at 12:43, 1/6/2005, in reply to message #66171
madbanHa ha, me mine, mwahahahaha
Posts: 1025
I suggest you look at Wikipedia:Sodoku

Not only does this have a set of pointers to variants, it also describes some of the more interesting logical possibilities (see for example "unmatched candidate deletion").

And you could add your solver to the list at the bottom, for eternal glory. But I suggest you test it a bit more first.
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Jeffrey Lee Message #66174, posted by Phlamethrower at 13:21, 1/6/2005, in reply to message #66173
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
And you could add your solver to the list at the bottom, for eternal glory. But I suggest you test it a bit more first.
You doubt the accuracy of my code? :P

Oooh, this is my 6999th post. I'd better have something important to say for my next one :o

Not only does this have a set of pointers to variants
So how come I can't find any of them? :|

[Edited by Phlamethrower at 15:16, 1/6/2005]
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Tony Haines Message #66179, posted by Loris at 14:26, 1/6/2005, in reply to message #66174
madbanHa ha, me mine, mwahahahaha
Posts: 1025
You doubt the accuracy of my code? :P
Well, I manually solved the one you posted a picture of, and got the same result. But in my experience just because a program works for one input doesn't guarantee that it will work for everything.

Not only does this have a set of pointers to variants
So how come I can't find any of them? :|
Maybe they arn't available on the internet :|

Actually, I've got a subtle plan for a combined puzzle. Might try and reify an example later.

Edit: quoting

[Edited by Loris at 10:39, 2/6/2005]
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Jeffrey Lee Message #66197, posted by Phlamethrower at 23:19, 1/6/2005, in reply to message #66179
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Not only does this have a set of pointers to variants
So how come I can't find any of them? :|
Maybe they arn't available on the internet :|
Well that's stupid then! How are we meant to do stuff it it isn't available on the Internet? :P

Actually, I've got a subtle plan for a combined puzzle. Might try and reify an example later.
:o
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Jeffrey Lee Message #69498, posted by Phlamethrower at 11:45, 21/9/2005, in reply to message #66197
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Pfft, someone in Qercus has written one in BASIC. And it doesn't even support different sizes of grid!

Amateurs :P
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Phil Mellor Message #69500, posted by monkeyson2 at 11:57, 21/9/2005, in reply to message #69498
monkeyson2Please don't let them make me be a monkey butler

Posts: 12380
Pfft, someone in Qercus has written one in BASIC. And it doesn't even support different sizes of grid!

Amateurs :P

You have teh Qercus? :o
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Jeffrey Lee Message #69501, posted by Phlamethrower at 12:02, 21/9/2005, in reply to message #69500
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
You have teh Qercus? :o
Yes :o
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Tony Haines Message #69504, posted by Loris at 13:26, 21/9/2005, in reply to message #69501
madbanHa ha, me mine, mwahahahaha
Posts: 1025
You have teh Qercus? :o
Yes :o
Metoo.
But I haven't seen anything inside yet, apart from glimpsing its sodoku solver.
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John Hoare Message #69505, posted by moss at 13:55, 21/9/2005, in reply to message #69504

Posts: 9348
You have teh Qercus? :o
Yes :o
Metoo.
But I haven't seen anything inside yet, apart from glimpsing its sodoku solver.
Soduku cover? :|

Because clearly there hasn't been saturation coverage of that everywhere else. FFS. If I want to read a RISC OS mag, I want something slightly different than mainstream stuff.
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